AI Insights · Timothy · July 2024
Top 5 3D Realistic Games on iOS in Italy for Q2 2024
Discover the performance metrics of the top 5 3D realistic games on iOS in Italy for Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 3D realistic games on iOS in Italy showcased varying trends in downloads, revenue, and weekly active users. Here's a closer look at their performance:
Supermarket Manager Simulator from Digital Melody saw a strong start with downloads peaking at 25K in mid-April. However, downloads gradually declined to around 2K by the end of June. Revenue followed a similar pattern, peaking at approximately $1.2K in mid-April and then tapering off to $75 by the end of June. Weekly active users showed a decline from 26K in mid-April to around 7K by the end of June.
EA SPORTS FC™: UEFA EURO 2024™ by Electronic Arts had a robust performance with revenue peaking at $61K in early June. Downloads increased steadily from 4K in early April to 9.2K by the end of June. The game maintained a high number of active users, reaching a peak of 431K in early June before slightly declining to 376K by the end of the quarter.
Call of Duty®: Warzone™ Mobile from Activision Publishing, Inc. experienced a significant drop in downloads from 18K in early April to 2.7K by the end of June. Revenue peaked at around $10K in early April and then declined to $1.6K by the end of June. Weekly active users decreased from 38K at the start of the quarter to around 21K by the end of June.
GTA: San Andreas – NETFLIX by Netflix, Inc. showed consistent performance with downloads increasing from 5.8K in early April to 6.4K by the end of June. Revenue remained relatively stable, peaking at $130 in mid-May. Active users increased steadily, reaching a peak of 52K in mid-June before slightly declining to 51K by the end of the quarter.
Race Master 3D - Car Racing from SayGames LTD had fluctuating downloads, peaking at 7.3K in mid-May before settling at around 4.9K by the end of June. Revenue saw minor peaks and troughs, reaching $170 in late April and dropping to $49 by the end of June. Active users varied throughout the quarter, peaking at 10.3K in late May and ending at 7.8K in late June.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.